Two of the sources from the Discover step were The Checklist Manifesto by Atul Gawande and An Ethic of Excellence: Building a Culture of Craftsmanship with Students by Ron Berger.
I propose a mash-up of these two sources resulting in an educator Checklist for Designing Innovation Experiences.
There are a few assumptions associated with this solution:
1) Designing innovative classroom experiences is really complicated (from Mission #3).
2) There are a few key components that result in designing successful innovation experiences (from Berger).
3) A well designed checklist can help ensure that these components are being met (from Gawande).
Check out the checklist here - A Checklist for Designing Makerspace Experiences
NOTE: My original intent was in the context of Makerspaces, but perhaps the checklist could be iterated during the evolve portion to be more broad?
Scalability: Gawande describes the process of scaling his World Health Organization checklist, and I imagine that scaling this checklist would be analogous to their process. I'd propose piloting in a few schools and validating via student growth as a function of checklist aligned projects. Since one of the items on the checklist is a public audience for student work, perhaps schools implementing the checklist could share that work with Teachers Guild members.
UPDATE (9/14/15): Added video summary.