Lumosity For Character

Can you gameify character building? What if building character was reframed through community game?

Photo of William Cavada
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The project challenges students on character by reframing it as a game app. The aim is to rewarding collective group play in the app that rewards good character behaviors and encouraging active lifestyles choices. By gameifying character building, not only could help students build real resilience but also promote less harmful behaviors. There are three user statuses  – Red, Magenta and Ruby – each one with unique criteria. Users change their status by engaging in challenges, ranging from "who are you at home, Who are you with at school,  Who are you with your friends and lastly, who are you online.  These scenarios help them see character and its fluidness. As users rise in status, they unlock various badges.  

The scenarios are the following.  I am working on each revolving around a particular character.

The at the school setting goes like this,  Image it is the first day at school and you are a new student....this scenario is about resilience  

The at home is about honesty, the player is tasked with how would you talk to your parents about a difficult issue....

I am excited about involving my students in this challenge. They are going to develop the Storyline, roles, and game aspect, using analog methods (pen and paper) to rapid prototype and  test. 


The final goal is a app that they will build.

I have created a working document for further exploration

https://docs.google.com/a/esuhsd.org/document/d/1HcSIJMCh9GG4dc-Rnl_KS9aQweDEAtGxzCzGucOD4bY/edit?usp=sharing

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Photo of Rebecca Recco
Team

This is amazing.  I really love the idea of gamifying things.  Kids respond really well to that, and it's a great way to teach a mindset that will help students deal with mistakes and collaborate with others as adults.  I also like the online aspect of this idea.  Great way to bring digital citizenship (and just plain citizenship) into everyday conversation.  I'm looking forward to seeing how this project works for you!  

Photo of Jessica Lura
Team

I think that there is a lot of potential to talk about character online-- both as games and such to explore character but also as a space to talk about how we act online and what type of character we are when we are online. For a lot of students there is definitely a disconnect between how they would act in real life and how they act online. I've had some crazy conversations with 8th graders about their behavior online and how they don't really feel like it counts.

It would be interesting to see if an app could also create conditions where students were essentially encouraged to showcase bad character in order to conversations with students about it (in a fairly low stakes situation--you cheated in the game but that's better than cheating on a test in college. Let's make sure that you understand the ramifications of how you act online. Or some of sort of variation of the prison guard and prison scenario-- if you are allowed to show bad character in a certain game, would you? Great opportunity for an ethics conversation.

Sorry, went a little off the path :)

Photo of William Cavada
Team

I am digging you additions and will work them it to this idea, thanks!

Photo of Garth Nichols
Team

This has potential for sure. It would be interesting to see if you could break down the game into different segments: "Who are you at home?", "Who are you with your friends?", and "Who are you at school" (etc...). This allows them to see that character, and the ability to apply its characteristics, are fluid.

Oh my gosh! Is there a pokemon-go! concept that can be applied here too! :)

Photo of William Cavada
Team

I love your additions and will add them to the idea. Thanks!!