Lumosity For Character

Can you gameify character building? What if building character was reframed through community game?

Photo of William Cavada
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The project challenges students on character by reframing it as a game app. The aim is to rewarding collective group play in the app that rewards good character behaviors and encouraging active lifestyles choices. By gameifying character building, not only could help students build real resilience but also promote less harmful behaviors. There are three user statuses  – Red, Magenta and Ruby – each one with unique criteria. Users change their status by engaging in challenges, ranging from "who are you at home, Who are you with at school,  Who are you with your friends and lastly, who are you online.  These scenarios help them see character and its fluidness. As users rise in status, they unlock various badges.  

The scenarios are the following.  I am working on each revolving around a particular character.

The at the school setting goes like this,  Image it is the first day at school and you are a new student....this scenario is about resilience  

The at home is about honesty, the player is tasked with how would you talk to your parents about a difficult issue....

I am excited about involving my students in this challenge. They are going to develop the Storyline, roles, and game aspect, using analog methods (pen and paper) to rapid prototype and  test. 

The final goal is a app that they will build.

I have created a working document for further exploration


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Photo of Rebecca Recco

This is amazing.  I really love the idea of gamifying things.  Kids respond really well to that, and it's a great way to teach a mindset that will help students deal with mistakes and collaborate with others as adults.  I also like the online aspect of this idea.  Great way to bring digital citizenship (and just plain citizenship) into everyday conversation.  I'm looking forward to seeing how this project works for you!  

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