Role Playing Online Interactions

Students act out scenarios focused on digital citizenship that occur online, reflecting on how the behavior is received in the real world.

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The activity would help students connect digital applications to real world interactions. The focus would be on digital citizenship and the teacher, or teacher and students, could come up with common online scenarios that involve intelligent actions, kindness, and security. The classroom could read through the common online scenarios, each of which involves a challenge within the aforementioned focus areas (exs. a student acts unkind towards a stranger in a forum, or a student reveals more information than they should to an unknown person online). Students in the class could then act out the scenario as it would happen in the real world (exs. student being mean to an unknown person in a face-to-face manner, or a student revealing personal information to a stranger on the street). The class would then reflect on the in-person actions, discussing the challenge and appropriate responses, as well as connecting it to how they should act in an online setting when faced with similar scenarios.

Share research or student experiences that informed your idea!

There is a great deal of research in psychology that shows a strong correlation between actions and role playing. There are also a variety of psychology and sociology principles that can lead to the degradation of digital citizenship, including anonymity (not knowing others, them not knowing you, a lack of accountability for actions, and deindividuation. The role playing activities would seek to reinforce positive behaviors while working to reduce the effects of negative influences online.

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Hi Daniel,

First of all, thanks for participating in this collaboration between the Teachers Guild and ISTE. We really appreciate your contributions!

We’re in the last week of the build phase of the challenge on digital citizenship so it’s time to fine tune your idea before final voting begins next week.

Here are some things to consider as you continue to build on your idea:
- is your idea clear and will it inspire action from other teachers?
- would it be easy for a teacher to incorporate your idea about digital citizenship in their classroom?
- does your idea include some component of research and are there shareable resources?
- is your idea student-centered and does it promote agency?

Thanks,
Paul

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