Community Redesign Project

Students use STEAM and Design Thinking to redesign a community space.

Photo of Joe D'Annibale
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Update 11/30: Check out the pitch video for the Community Redesign Project!

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Update 11/28: The Community Redesign Project is evolving into an app or website in which teachers can take their classes through the design thinking process to redesign a community space. Check out and comment on our pitch deck on google slides. More to come this evening and the pitch video will be ready to go by tomorrow!

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The Community Redesign Project

The Community Redesign Project is a website that takes students through the Design Thinking process to redesign a community space (a new monument in a local park, new structures for their playground, a library installation). During the planning process, the website provides resources for students to draw pictures or make models of their community redesigns, then use Augmented Reality apps like Aurasma and Membit to see what their ideas would look like in real life.

Student teams lead their projects from beginning to end by identifying needs, gathering insight from community members, brainstorming, building and pitching to the local community.

Join us as we begin to build out the Community Redesign Challenge on this google doc


Inspiration: TG Brainstorming event @ Steelcase (Oct. 2016)

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Evaluation results

20 evaluations so far

1. Do you love this idea?

Yes! I love this idea! - 100%

14 comments

Join the conversation:

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Photo of Adlena
Team

I am so wanting to do this for my non profit organization. I am wanting to know how to start?

Photo of Emma
Team

Love this idea! I'm going to attempt something similar with my 3rd graders in our social studies unit on local government. They are going to identify problems or areas for improvement in the district where they live. Then, they will go through the design thinking process to come up with different solutions, and then build a prototype of one solution. We'll see how it goes! thanks for your idea!

Photo of Joe
Team

So cool! Tweet me the prototypes @joedannibale, I'd love to hear how it goes!

Photo of Puja
Team

Mobile Augmented Reality has great scope in coming years Mobile Augmented Reality Market worth 79.77 Billion USD by 2022
Download PDF Brochure: http://cutt.us/EO2g8
The key players in the ecosystem of the mobile augmented reality market profiled in this report are Google Inc. (U.S.), Qualcomm Inc. (U.S.), Samsung Electronics Co. Ltd. (South Korea), Microsoft Corporation (U.S.), Infinity Augmented Reality Inc. (Israel), http://Blippar.com Limited (U.K.), DAQRI LLC (U.S.), Wikitude GmbH (Austria), Metaio GmbH (Germany), Catchoom Technologies (Spain), Aurasma (U.K.), and Atheer Inc. (U.S.).

Photo of Anne Marie Nzioki
Team

Love the idea!
I am from Nairobi, Kenya and currently live in Durban South Africa.
I had pitched something similar in one of the OpenIdeo challenges. The idea is to set up Open Youth Centres, which is basically providing open, positive and welcoming spaces where the youth can connect, create, learn and inspire whilst giving them a voice in the design of the spaces, the choice and development of programs with the idea of fostering a sense of ownership of the spaces. The structure of the spaces utilizes shipping containers (designs have been provided by potential collaborators) or any available space that a learning centre may have.
I have been thinking about ways of integrating STEAM with human design thinking for these young learners in Africa. One of the challenges is how to utilise locally available and affordable resources. For example, Community Redesign utilizes a website to convey the design thinking process and this can be easily implemented in areas with internet access but unfortunately not in the (majority) low income areas. The latter would have to rely on documented guidance.
I would love to collaborate with you.

Photo of Ben
Team

I love the way this project gets kids out into their community. I wonder if, after some practice, kids could be brought into the designing phase of an actual remodel/ reimagining of a school space--library nook, student center, classroom, playground etc. Perhaps there is an opportunity for students to take ownership over their school spaces, culture, and community by designing a better school! 

Photo of Emma
Team

Your ears should be burning Joe! We love this idea. Feels like the meat of this is actually all the stuff that happens before the augmented reality app - and how students approach the redesign. How would you encourage students to integrate engineering / STEM in the redesign of the monument? 

Photo of Erin
Team

I agree, Emma Scripps ! The design process where the students reimagine the community space would is where the really rich and meaningful learning would happen - where the students need to discover which parts of the community space aren't working, and why not. There would be some really interesting opportunities to engage community members in the process here too - interviewing the people who use the space and asking them what they like and don't, and observing people as they interact with the space to discover how they use it.

Photo of Joe
Team

Excited to build this idea out, Emma Scripps !  I'll put together a google doc this week and link it above! 

Photo of Michael
Team

Yes, AND...we would love to see you build this idea out! What an awesome way to build student voice, civic voice, STEM skills using tools and resources of the future.  I wonder if Kevin Jarrett might be interested in working on this idea...

Photo of Kevin
Team

Love the idea, wish we could take it on!

Photo of Trever
Team

Then you make them on CAD and present to the city council. Come up with a proposal to put your statue or park in.

Photo of Grace
Team

I agree with Trever. It would be so great to have students present these ideas once they're complete...talk about a very cool way to demonstrate learning!

Photo of Margaret
Team

This is so creative Joe D'Annibale ! What would happen to the AR creations? Would students share them with anyone?

I wonder if this is also a place where students could use something like a Theta camera and turn their 360 images and/or AR layers into a virtual field trip (viewable with Google Cardboard) that others could "step into"?